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I won’t waste any more of your time talking about the things Shadow of the Colossus does well-if you’re reading this, then chances are you already know what makes Shadow of the Colossus good. Aesthetically, Shadow of the Colossus offers an experience you won’t get anywhere else, and for that reason I can understand why the game is remembered fondly by so many. In summary, the presentation is top-notch. My earlier description of the world as “dreamlike” was purposeful the game really does give the player the sense that he or she is trapped in a dream, fighting a Sisyphean battle with only the faint breeze of the afternoon and the occasional lizard for company. The unique look of the game world remains a strong point from start to finish, the music always suits the gameplay perfectly (though the repetitive nature of some of the pieces wore on me during the longer boss fights), and the atmosphere never wavers. And to Team Ico’s credit, they got a lot of things right with the original design of the game. All the credit in the world should be given to Bluepoint Games for the work they put into updating the visuals. The music, the scenery, the art style, the simplicity of the world-everything comes together to immerse the player in the dreamlike, lonely atmosphere that permeates the entire experience.Īll these aspects of the game hold up throughout the entire experience.
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The opening cut scene of our hero’s journey to the edge of the world is masterfully done.
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This game has the best introduction I’ve ever seen in a game. And from the outset, I thought the game would deliver.Īs was promised at the start, let’s take some time to go over the things that Shadow of the Colossus does well. That was how excited I was to join to Cool Kid’s Club of People Who Have Played Shadow of the Colossus. Here was my chance to experience one of the classics, revamped for the current generation! The PS4 edition of Shadow of the Colossus dropped about a week or two ago, and it’s the first time in a while I’ve actually gone to the trouble of tracking down a game in-store to play on release day (college Wi-Fi, as many of you know, means that any full-sized game takes the better part of the Mesozoic era to install). So when I picked up my PS4 this past Black Friday, I had one game in mind: Bloodborne.īut when I saw that Shadow of the Colossus was getting a PS4 remake, I was also very interested in that. It’s because of this that I’d known for a while that Shadow of the Colossus must be one of the all-time greats because even I had heard about it. I’ve been a member of the PC Superior Ethnicity-or whatever it’s called-for the better part of a decade now, but my exposure to non-Nintendo home consoles has been limited. Some context, then: I’ve been a Nintendo lad since before I could multiply numbers. This is nothing more than my review of Shadow of the Colossus with an admittedly-kinda-inflammatory headline. I wanted to love Shadow of the Colossus, but in the end I had a lot of problems with it and I wanted to share them with the world.
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I recognize the artistry that went into the game, and just because I don’t like something doesn’t mean I think other people can’t enjoy it. Before I begin, I want to make one thing clear-there’s a lot to like about Shadow of the Colossus.
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